Matthew Vince & The Art of Achroma

Rach has always said that the world of Achroma has been growing with us since we were teenagers - and it’s so true. We’ve actually known Vinnie (Matt Vince) since then, and we were always so jealous of his art skills at school. He was too talented not to do something with his talent. 

And do something, he did. 

He’s probably best known now for his take on the If The Legend of Zelda Game was a Studio Ghibli Film artworks he created - and this companion trailer, he made - now 3m+ views and counting. 

What we love about the spin that Vinnie has put on Achroma is that he’s taken a visual styling that was originally built for animation and perfected it; putting colour at the center of the brief was always going to be a dream collaboration with Vinnie. 

Although the artwork of Achroma still holds true to some rich, European artistry, there’s no denying it’s anime persuasions. And that comes from our love of Ghibli, gaming and growing up with Pokemon.
Vinnie’s noted over the years that his inspirations have been the skylines and pop paintings of Hiroshi Nagai, beautifully blended Mallorquin sunrises of Antoni Gelabert and nature on the front covers of The New Yorker by Charles E. Martin - we think you can see those influences in the world of Achroma, now. 

Vinnie completely understood the brief; he’d been there for the development of the ideas over the years, and he brought his understanding as a concept artist for the film industry to our cards. 

We’d love one day to see an animation of Achroma - a television series, perhaps - and none of that would have felt even remotely possible without the certain aesthetics and unique understanding that Vinnie brought to the project. 

If you love our Achroma artwork as much as we do, we know you’ll love Vinnie’s other work as our gradient skies of Curdle Hill feature that ‘Matthew Vince’ calling card he paints so well. If you’d like to hear more from him, you can sign up to his newsletter here, and download some of his free 4K dynamic wallpapers, here. 


Matt Vince has been a concept artist for the film industry for 10 years and has worked on Shred It! published by Extra Mile Studios and League of Legends published by Riot Games among other things.

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